Event Period
~3 Januari 2025 (Jumat) 12:59 WIB / 13:59 WITA / 14:59 WIT.
~3 January 2025 (Friday) 12:59 ICT / 13:59 SGT / 14:59 KST.
How to Participate
Obtaining Material
Saat membuka Premium Pendant Ticket dan Super Premium Pendant Ticket, bisa mendapat material A [Snowball].
When opening Premium Pendant Ticket or Super Premium Pendant Ticket, can obtain A [Snowball] material.
A [Snowball] Drop Rate | ||
Nama Material Material Name | Sumber Source | Persentase Kemunculan Appearance Rate |
A [Snowball] | Super Premium Pendant Ticket | 20,00% |
Premium Pendant Ticket | 4,00% |
Super Premium Pendant Ticket Discount Event
Diskon 50% untuk pembelian pertama Super Premium Pendant Ticket [+10] selama periode acara.
50% discount for first purchase of Super Premium Pendant Ticket [+10] during event period.
Exchanging Material into Other Material
Material A [Snowball] dapat ditukarkan menjadi material S [Snowball] atau S+ [Snowball] seperti pada gambar berikut.
A [Christmas Stamp] material that was obtained from Super Premium Pendant Ticket or Premium Pendant Ticket can be exchanged into S [Snowball] or S+ [Snowball] as shown on the image below.
A [Snowball] Exchange | |||
Sistem Penukaran Exchange System | Material Material | Hadiah Reward | Batas Penukaran Exchange Limit |
Material hilang Materials disappearing |
| Dapatkan salah satu secara acak. // Obtain one randomly.
| Tanpa batas No limitation |
Exchanging Material into Material or Honor Light
Material S [Snowball Bear] dapat ditukarkan menjadi S+ [Snowball Bear] atau Honor Light seperti pada gambar berikut.
S [Snowball Bear] can be exchanged into S+ [Snowball Bear] or Honor Light as shown on the image below.
S [Snowball Bear] Exchange | |||
Sistem Penukaran Exchange System | Material Material | Hadiah Reward | Batas Penukaran Exchange Limit |
Material hilang Materials disappearing |
|
| Tanpa batas No limitation |
Material hilang Materials disappearing |
|
| Tanpa batas No limitation |
Material hilang Materials disappearing |
|
| Tanpa batas No limitation |
Exchanging Material into Honor Light
Material S+ [Snowball Bear] dapat ditukarkan menjadi Honor Light seperti pada gambar berikut.
S+ [Snowball Bear] can be exchanged into Honor Light as shown on the image below.
S+ [Snowball Bear] Exchange | |||
Sistem Penukaran Exchange System | Material Material | Hadiah Reward | Batas Penukaran Exchange Limit |
Material hilang Materials disappearing |
|
| Tanpa batas No limitation |
Material hilang Materials disappearing |
|
| Tanpa batas No limitation |
Material hilang Materials disappearing |
|
| Tanpa batas No limitation |
Material hilang Materials disappearing |
|
| Tanpa batas No limitation |
Material hilang Materials disappearing |
|
| Tanpa batas No limitation |
Material hilang Materials disappearing |
|
| Tanpa batas No limitation |
Material hilang Materials disappearing |
|
| Tanpa batas No limitation |
Material hilang Materials disappearing |
|
| Tanpa batas No limitation |
Material hilang Materials disappearing |
|
| Tanpa batas No limitation |
Material hilang Materials disappearing |
|
| Tanpa batas No limitation |
Early Bird Event
~1 Januari 2025 (Rabu) 21:59 WIB / 22:59 WITA / 23:59 WIT.
~1 January 2025 (Wednesday) 21:59 ICT / 22:59 SGT / 23:59 KST.
Apabila mendapatkan S+ [Snowball Bear] ×8 selama periode Early Bird, akan meraih hadiah berikut ini.
- S [Evolution Light] ×1
- [Welcome 2025] Honor Light Selection Box
Hadiah langsung dikirim ke mailbox.
If successfully collecting S+ [Snowball Bear] ×8 during Early Bird period, will obtain these rewards.
- S [Evolution Light] ×1
- [Welcome 2025] Honor Light Selection Box
The rewards will be sent to mailbox.
Welcome 2025 Honor Light Selection Box | |
Nama Name | Pilihan Option |
S [Welcome 2025] Evolution Honor Light | Pilih salah satu Choose one |
S [Welcome 2025] [Attack] Evolution Honor Light (~31/1/25) | |
S [Welcome 2025] [Defense] Evolution Honor Light (~31/1/25) | |
S [Welcome 2025] [Chance Card Theft] Evolution Honor Light (~31/1/25) | |
S [Welcome 2025] [Call Cancelation] Evolution Honor Light (~31/1/25) | |
S [Welcome 2025] [Pet Movement Defense] Evolution Honor Light (~31/1/25) | |
S [Welcome 2025] [Jail Defense] Evolution Honor Light (~31/1/25) | |
S [Welcome 2025] [Greenbelt Exile] Evolution Honor Light (~31/1/25) | |
S [Welcome 2025] [Danger Defense] Evolution Honor Light (~31/1/25) |
Honor Light Contents
S [Welcome 2025] Honor Light | ||
Unique Ability (Bahasa) | Unique Ability (English) | Persentase Kemunculan Appearance Rate |
Saat mengambil pinjaman, mendapat 65% tambahan marble | When taking loan, get 65% additional marble | 1% |
Saat mengambil pinjaman, mendapat 60% tambahan marble | When taking loan, get 60% additional marble | 4% |
Chance dadu dobel meningkat 33% | Dice double chance increases 33% | 1% |
Chance dadu dobel meningkat 30% | Dice double chance increases 30% | 4% |
Saat aku tiba di areaku, mendapat marble sebanyak 70% biaya konstruksi area | When I arrive at my area, get marble as much as 70% of the area's construction fee | 1% |
Saat aku tiba di areaku, mendapat marble sebanyak 60% biaya konstruksi area | When I arrive at my area, get marble as much as 70% of the area's construction fee | 4% |
Saat melempar dadu dobel, mendapat marble sebanyak 100% gaji | When rolling dice double, get marble as much as 100% of salary | 1% |
Saat melempar dadu dobel, mendapat marble sebanyak 85% gaji | When rolling dice double, get marble as much as 85% of salary | 4% |
Saat aku tiba di area lawan, 70% pindahkan multiplier ke area termahalku lalu kunci multiplier dan membayar biaya sewa dasar | When I arrive at opponent's area, 70% chance to transfer multiplier to my most expensive area then lock multiplier and I pay basic rent fee | 1% |
Saat aku tiba di area lawan, 65% pindahkan multiplier ke area termahalku lalu kunci multiplier dan membayar biaya sewa dasar | When I arrive at opponent's area, 65% chance to transfer multiplier to my most expensive area then lock multiplier and I pay basic rent fee | 4% |
Saat lawan mendatangiku, 60% rebut kartu kesempatan miliknya | When an opponent arrives at me, 60% chance to steal their owning chance card | 1% |
Saat lawan mendatangiku, 50% rebut kartu kesempatan miliknya | When an opponent arrives at me, 50% chance to steal their owning chance card | 4% |
80% nonaktifkan efek kartu Angel yang digunakan di areaku | 80% chance to incapacitate effect of Angel Card that used by opponent on my area | 1% |
75% nonaktifkan efek kartu Angel yang digunakan di areaku | 75% chance to incapacitate effect of Angel Card that used by opponent on my area | 4% |
Saat muncul peringatan monopoli oleh lawan, 95% usir lawan ke pulau terpencil (1 kali) | When an opponent's monopoly alert occurs, 95% chance to exile the opponent into deserted island (1 time) | 1% |
Saat lawan teleport 2 kali atau lebih dalam satu turn, 90% usir lawan ke pulau terpencil (1 kali) | When an opponent teleports twice or more in a single turn, 90% chance to exile the opponent into deserted island (1 time) | 1% |
Saat lawan teleport 2 kali atau lebih dalam satu turn, 80% usir lawan ke pulau terpencil (1 kali) | When an opponent teleports twice or more in a single turn, 80% chance to exile the opponent into deserted island (1 time) | 4% |
Saat aku tiba di areaku selama turnku, 60% lempar dadu sekali lagi dengan ketepatan kontrol dadu 100% | When I arrive at my area during my turn, 60% chance to roll dice once again with 100% dice control accuracy | 1% |
Saat aku tiba di areaku selama turnku, 55% lempar dadu sekali lagi dengan ketepatan kontrol dadu 100% | When I arrive at my area during my turn, 550% chance to roll dice once again with 100% dice control accuracy | 3% |
65% bertahan dari perebutan marble | 65% chance to defend marble theft | 1% |
Saat aku tiba di area lawan, 80% bebas sewa lalu terapkan multiplier x2 pada semua areaku (2 kali) | When I arrive at opponent's area, 80% chance to exempt rent fee then apply multiplier x2 at all of my areas | 1% |
Saat aku tiba di area lawan, 70% mendapat marble sebanyak 3 kali gaji | When I arrive at opponent's area, 70% chance to get marble as much as 3 times of salary | 1% |
Saat aku tiba di area lawan, 60% mendapat marble sebanyak 3 kali gaji | When I arrive at opponent's area, 60% chance to get marble as much as 3 times of salary | 4% |
Saat muncul peringatan monopoli oleh lawan, 90% kurung penjara lawan (1 kali) | When an opponent's monopoly alert occurs, 90% chance to jail detain the opponent (1 time) | 1% |
Saat muncul peringatan monopoli oleh lawan, 85% kurung penjara lawan (1 kali) | When an opponent's monopoly alert occurs, 85% chance to jail detain the opponent (1 time) | 4% |
95% bertahan dari skill pindah paksa oleh lawan (1 kali) | 95% chance to defend opponent's force movement skills (1 time) | 1% |
80% bertahan dari skill pindah paksa oleh lawan (1 kali) | 80% chance to defend opponent's force movement skills (1 time) | 4% |
Saat aku tiba di area lawan, 80% bebas sewa lalu pindah ke area kosong terdekat dalam line (1 kali) | When I arrive at opponent's area, 80% chance to exempt rent fee then move to nearest empty area within line (1 time) | 1% |
Saat aku tiba di area lawan, 60% bebas sewa lalu pindah ke area kosong terdekat dalam line (1 kali) | When I arrive at opponent's area, 60% chance to exempt rent fee then move to nearest empty area within line (1 time) | 4% |
Saat aku tiba di areaku, 65% kunci multiplier area tersebut lalu terapkan multiplier x2, x4, x8 secara acak pada semua areaku | When I arrive at my area, 65% chance to lock multiplier of the area then apply multiplier x2, x4, x8 randomly at all of my areas | 1% |
Saat aku tiba di areaku, 60% kunci multiplier area tersebut lalu terapkan multiplier x2, x4, x8 secara acak pada semua areaku | When I arrive at my area, 60% chance to lock multiplier of the area then apply multiplier x2, x4, x8 randomly at all of my areas | 4% |
90% bertahan dari skill pindah paksa dan pencegah pergerakan oleh lawan (1 kali) | 90% chance to defend opponent's force movement skills and movement catching skills (1 time) | 1% |
85% bertahan dari skill pindah paksa dan pencegah pergerakan oleh lawan (1 kali) | 85% chance to defend opponent's force movement skills and movement catching skills (1 time) | 4% |
60% bertahan dari efek berbahaya | 60% chance to defend dangerous effects | 1% |
65% batalkan skill panggil milik lawan | 65% chance to cancel calling skills of opponent | 1% |
60% batalkan skill panggil milik lawan | 60% chance to cancel calling skills of opponent | 3% |
55% bertahan dari serangan kurung penjara oleh lawan | 55% chance to defend opponent's jail detaining attack | 1% |
50% bertahan dari serangan kurung penjara oleh lawan | 50% chance to defend opponent's jail detaining attack | 3% |
65% bertahan dari serangan pet movement oleh lawan | 65% chance to defend opponent's pet movement attack | 1% |
60% bertahan dari serangan pet movement oleh lawan | 60% chance to defend opponent's pet movement attack | 3% |
Saat muncul peringatan kemenangan skyland oleh lawan, 90% usir lawan ke Greenbelt (1 kali) | When an opponent's skyland victory alert occurs, 90% chance to exile the opponent into Greenbelt (1 time) | 1% |
Saat muncul peringatan kemenangan skyland oleh lawan, 85% usir lawan ke Greenbelt (1 kali) | When an opponent's skyland victory alert occurs, 85% chance to exile the opponent into Greenbelt (1 time) | 4% |
Saat aku tiba di landmark lawan, 55% bayar marble kepada pemilik area sebanyak 85% biaya sewa dasar area tersebut untuk neutralize v2 landmark tersebut | When I arrive at opponent's landmark, 55% chance to pay marble to the area owner as much as 85% of the area's basic rent fee to neutralize v2 the landmark | 1% |
Saat aku tiba di landmark lawan, 50% bayar marble kepada pemilik area sebanyak 85% biaya sewa dasar area tersebut untuk neutralize v2 landmark tersebut | When I arrive at opponent's landmark, 50% chance to pay marble to the area owner as much as 85% of the area's basic rent fee to neutralize v2 the landmark | 4% |
S [Welcome 2025] Evolution Honor Light | ||
Unique Ability (Bahasa) | Unique Ability (English) | Persentase Kemunculan Appearance Rate |
Saat mengambil pinjaman, mendapat 80% tambahan marble | When taking loan, get 80% additional marble | 4% |
Chance dadu dobel meningkat 35% | Dice double chance increases 35% | 4% |
Saat aku tiba di areaku, mendapat marble sebanyak 80% biaya konstruksi area | When I arrive at my area, get marble as much as 80% of the area's construction fee | 4% |
Saat melempar dadu dobel, mendapat marble sebanyak 120% gaji | When rolling dice double, get marble as much as 120% of salary | 4% |
Saat aku tiba di area lawan, 80% pindahkan multiplier ke area termahalku lalu kunci multiplier dan membayar biaya sewa dasar | When I arrive at opponent's area, 80% chance to transfer multiplier to my most expensive area then lock multiplier and I pay basic rent fee | 4% |
Saat lawan mendatangiku, 70% rebut kartu kesempatan miliknya | When an opponent arrives at me, 70% chance to steal their owning chance card | 4% |
85% nonaktifkan efek kartu Angel yang digunakan di areaku | 85% chance to incapacitate effect of Angel Card that used by opponent on my area | 4% |
Saat muncul peringatan monopoli oleh lawan, 95% usir lawan ke pulau terpencil (2 kali) | When an opponent's monopoly alert occurs, 95% chance to exile the opponent into deserted island (2 times) | 4% |
Saat lawan teleport 2 kali atau lebih dalam satu turn, 95 usir lawan ke pulau terpencil (2 kali) | When an opponent teleports twice or more in a single turn, 95 chance to exile the opponent into deserted island (2 times) | 4% |
Saat aku tiba di areaku selama turnku, 65% lempar dadu sekali lagi dengan ketepatan kontrol dadu 100% | When I arrive at my area during my turn, 65% chance to roll dice once again with 100% dice control accuracy | 4% |
75% bertahan dari perebutan marble | 75% chance to defend marble theft | 4% |
Saat aku tiba di area lawan, 90% bebas sewa lalu terapkan multiplier x2 pada semua areaku (2 kali) | When I arrive at opponent's area, 90% chance to exempt rent fee then apply multiplier x2 at all of my areas | 4% |
Saat aku tiba di area lawan, 80% mendapat marble sebanyak 3 kali gaji | When I arrive at opponent's area, 80% chance to get marble as much as 3 times of salary | 4% |
Saat muncul peringatan monopoli oleh lawan, 95% kurung penjara lawan (2 kali) | When an opponent's monopoly alert occurs, 95% chance to jail detain the opponent (2 times) | 5% |
95% bertahan dari skill pindah paksa oleh lawan (2 kali) | 95% chance to defend opponent's force movement skills (2 times) | 4% |
Saat aku tiba di area lawan, 85% bebas sewa lalu pindah ke area kosong terdekat dalam line (1 kali) | When I arrive at opponent's area, 85% chance to exempt rent fee then move to nearest empty area within line (1 time) | 4% |
Saat aku tiba di areaku, 70% kunci multiplier area tersebut lalu terapkan multiplier x2, x4, x8 secara acak pada semua areaku | When I arrive at my area, 70% chance to lock multiplier of the area then apply multiplier x2, x4, x8 randomly at all of my areas | 4% |
95% bertahan dari skill pindah paksa dan pencegah pergerakan oleh lawan (2 kali) | 95% chance to defend opponent's force movement skills and movement catching skills (2 times) | 5% |
75% bertahan dari efek berbahaya | 75% chance to defend dangerous effects | 4% |
75% batalkan skill panggil milik lawan | 75% chance to cancel calling skills of opponent | 4% |
65% bertahan dari serangan kurung penjara oleh lawan | 65% chance to defend opponent's jail detaining attack | 4% |
75% bertahan dari serangan pet movement oleh lawan | 75% chance to defend opponent's pet movement attack | 4% |
Saat muncul peringatan kemenangan skyland oleh lawan, 95% usir lawan ke Greenbelt (1 kali) | When an opponent's skyland victory alert occurs, 95% chance to exile the opponent into Greenbelt (1 time) | 5% |
Saat aku tiba di landmark lawan, 60% bayar marble kepada pemilik area sebanyak 85% biaya sewa dasar area tersebut untuk neutralize v2 landmark tersebut | When I arrive at opponent's landmark, 60% chance to pay marble to the area owner as much as 85% of the area's basic rent fee to neutralize v2 the landmark | 5% |
S [Welcome 2025] [Attack] Evolution Honor Light | ||
Unique Ability (Bahasa) | Unique Ability (English) | Persentase Kemunculan Appearance Rate |
Chance dadu dobel meningkat 35% | Dice double chance increases 35% | 7,50% |
Saat aku tiba di areaku, mendapat marble sebanyak 80% biaya konstruksi area | When I arrive at my area, get marble as much as 80% of the area's construction fee | 7,50% |
Saat melempar dadu dobel, mendapat marble sebanyak 120% gaji | When rolling dice double, get marble as much as 120% of salary | 7,50% |
Saat aku tiba di area lawan, 80% pindahkan multiplier ke area termahalku lalu kunci multiplier dan membayar biaya sewa dasar | When I arrive at opponent's area, 80% chance to transfer multiplier to my most expensive area then lock multiplier and I pay basic rent fee | 7,50% |
Saat lawan mendatangiku, 70% rebut kartu kesempatan miliknya | When an opponent arrives at me, 70% chance to steal their owning chance card | 7,50% |
85% nonaktifkan efek kartu Angel yang digunakan di areaku | 85% chance to incapacitate effect of Angel Card that used by opponent on my area | 7,50% |
Saat muncul peringatan monopoli oleh lawan, 95% usir lawan ke pulau terpencil (2 kali) | When an opponent's monopoly alert occurs, 95% chance to exile the opponent into deserted island (2 times) | 7,50% |
Saat lawan teleport 2 kali atau lebih dalam satu turn, 95 usir lawan ke pulau terpencil (2 kali) | When an opponent teleports twice or more in a single turn, 95 chance to exile the opponent into deserted island (2 times) | 8% |
Saat aku tiba di areaku selama turnku, 65% lempar dadu sekali lagi dengan ketepatan kontrol dadu 100% | When I arrive at my area during my turn, 65% chance to roll dice once again with 100% dice control accuracy | 7,50% |
Saat muncul peringatan monopoli oleh lawan, 95% kurung penjara lawan (2 kali) | When an opponent's monopoly alert occurs, 95% chance to jail detain the opponent (2 times) | 8% |
Saat aku tiba di areaku, 70% kunci multiplier area tersebut lalu terapkan multiplier x2, x4, x8 secara acak pada semua areaku | When I arrive at my area, 70% chance to lock multiplier of the area then apply multiplier x2, x4, x8 randomly at all of my areas | 8% |
Saat muncul peringatan kemenangan skyland oleh lawan, 95% usir lawan ke Greenbelt (1 kali) | When an opponent's skyland victory alert occurs, 95% chance to exile the opponent into Greenbelt (1 time) | 8% |
Saat aku tiba di landmark lawan, 60% bayar marble kepada pemilik area sebanyak 85% biaya sewa dasar area tersebut untuk neutralize v2 landmark tersebut | When I arrive at opponent's landmark, 60% chance to pay marble to the area owner as much as 85% of the area's basic rent fee to neutralize v2 the landmark | 8% |
S [Welcome 2025] [Defense] Evolution Honor Light | ||
Unique Ability (Bahasa) | Unique Ability (English) | Persentase Kemunculan Appearance Rate |
Saat mengambil pinjaman, mendapat 80% tambahan marble | When taking loan, get 80% additional marble | 9% |
75% bertahan dari perebutan marble | 75% chance to defend marble theft | 9% |
Saat aku tiba di area lawan, 90% bebas sewa lalu terapkan multiplier x2 pada semua areaku (2 kali) | When I arrive at opponent's area, 90% chance to exempt rent fee then apply multiplier x2 at all of my areas | 9% |
Saat aku tiba di area lawan, 80% mendapat marble sebanyak 3 kali gaji | When I arrive at opponent's area, 80% chance to get marble as much as 3 times of salary | 9% |
95% bertahan dari skill pindah paksa oleh lawan (2 kali) | 95% chance to defend opponent's force movement skills (2 times) | 9% |
Saat aku tiba di area lawan, 85% bebas sewa lalu pindah ke area kosong terdekat dalam line (1 kali) | When I arrive at opponent's area, 85% chance to exempt rent fee then move to nearest empty area within line (1 time) | 9% |
95% bertahan dari skill pindah paksa dan pencegah pergerakan oleh lawan (2 kali) | 95% chance to defend opponent's force movement skills and movement catching skills (2 times) | 10% |
75% bertahan dari efek berbahaya | 75% chance to defend dangerous effects | 9% |
75% batalkan skill panggil milik lawan | 75% chance to cancel calling skills of opponent | 9% |
65% bertahan dari serangan kurung penjara oleh lawan | 65% chance to defend opponent's jail detaining attack | 9% |
75% bertahan dari serangan pet movement oleh lawan | 75% chance to defend opponent's pet movement attack | 9% |
S [Welcome 2025] [Chance Card Theft] Evolution Honor Light | ||
Unique Ability (Bahasa) | Unique Ability (English) | Persentase Kemunculan Appearance Rate |
Saat lawan mendatangiku, 70% rebut kartu kesempatan miliknya | When an opponent arrives at me, 70% chance to steal their owning chance card | 90% |
Saat lawan mendatangiku, 80% rebut kartu kesempatan miliknya | When an opponent arrives at me, 80% chance to steal their owning chance card | 8% |
Saat lawan mendatangiku, 90% rebut kartu kesempatan miliknya | When an opponent arrives at me, 90% chance to steal their owning chance card | 2% |
S [Welcome 2025] [Call Cancelation] Evolution Honor Light | ||
Unique Ability (Bahasa) | Unique Ability (English) | Persentase Kemunculan Appearance Rate |
60% batalkan skill panggil milik lawan | 60% chance to cancel calling skills of opponent | 90% |
65% batalkan skill panggil milik lawan | 65% chance to cancel calling skills of opponent | 8% |
75% batalkan skill panggil milik lawan | 75% chance to cancel calling skills of opponent | 2% |
S [Welcome 2025] [Pet Movement Defense] Evolution Honor Light | ||
Unique Ability (Bahasa) | Unique Ability (English) | Persentase Kemunculan Appearance Rate |
60% bertahan dari serangan pet movement oleh lawan | 60% chance to defend opponent's pet movement attack | 90% |
65% bertahan dari serangan pet movement oleh lawan | 65% chance to defend opponent's pet movement attack | 8% |
75% bertahan dari serangan pet movement oleh lawan | 75% chance to defend opponent's pet movement attack | 2% |
S [Welcome 2025] [Jail Defense] Evolution Honor Light | ||
Unique Ability (Bahasa) | Unique Ability (English) | Persentase Kemunculan Appearance Rate |
50% bertahan dari serangan kurung penjara oleh lawan | 50% chance to defend opponent's jail detaining attack | 90% |
55% bertahan dari serangan kurung penjara oleh lawan | 55% chance to defend opponent's jail detaining attack | 8% |
65% bertahan dari serangan kurung penjara oleh lawan | 65% chance to defend opponent's jail detaining attack | 2% |
S [Welcome 2025] [Greenbelt] Evolution Honor Light | ||
Unique Ability (Bahasa) | Unique Ability (English) | Persentase Kemunculan Appearance Rate |
Saat muncul peringatan kemenangan skyland oleh lawan, 85% usir lawan ke Greenbelt (1 kali) | When an opponent's skyland victory alert occurs, 85% chance to exile the opponent into Greenbelt (1 time) | 90% |
Saat muncul peringatan kemenangan skyland oleh lawan, 90% usir lawan ke Greenbelt (1 kali) | When an opponent's skyland victory alert occurs, 90% chance to exile the opponent into Greenbelt (1 time) | 8% |
Saat muncul peringatan kemenangan skyland oleh lawan, 95% usir lawan ke Greenbelt (1 kali) | When an opponent's skyland victory alert occurs, 95% chance to exile the opponent into Greenbelt (1 time) | 2% |
S [Welcome 2025] [Danger Defense] Evolution Honor Light | ||
Unique Ability (Bahasa) | Unique Ability (English) | Persentase Kemunculan Appearance Rate |
60% bertahan dari efek berbahaya | 60% chance to defend dangerous effects | 90% |
65% bertahan dari efek berbahaya | 65% chance to defend dangerous effects | 8% |
75% bertahan dari efek berbahaya | 75% chance to defend dangerous effects | 2% |